Secret Agent Missions Guides

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Secret Agent Missions Guides

Post by Guest on Thu Apr 24, 2008 8:42 am

Secret Agent Mission Guides
By mhd

mission 1

Talk to Aunt Artic.
Go to the Ice Rink & to the right. Pick up the pictures on the ground.
Give the pictures to Aunt Artic.
Go the the Pet Shop.
Go to the left.
Click on the note that’s stuck to the puffle house.
I can’t help you here. The messege is different every time you do the mission. But the note always says “G has __ pairs of socks”. Figure out how many pairs he has for that mission & go to the Sport Shop.
Talk to G. Ask him if he has any “Special items”. Tell him how many pairs of socks he has.
Take the life preserver shooter. Go to the Ice Berg & rescue all the dumb penguins that got stranded on a piece of ice. Save them by firing life preservers at them.
Go to the ski mountain. Talk to the crying penguin. Open your spy phone & click on the LED light. Click on the spanner & click on the telescope to fix it.
Look through the telescope & go to the left. You will see a green puffle flying around a mountain.
Go to the Sport Shop & get the grappling hook.
Go to the tallest mountain. Click on the grappling hook & click at the top of the mountain.
You will find the 2 lost puffles.
Talk to Aunt Artic.
Get the medal & the letter from Aunt Artic. Game over
here is a video for mission 1 http://www.youtube.com/watch?v=YhYfA1jHW6E&feature=related

mission 2

Talk to G & ask him for your mission.
The answer to the riddle is mogul.
Put G’s new sledge in your inventory.
Go to the ski mountain.
You will see a sign that says test run. Click the prototype sledge & ride down the test run.
Crash.
Pick up the string behind the snow clump then move to the right.
Pick up the survival guide. You don’t have to read it.)
Go towards the bush will the berries on it.
Pick up 3 berries. Put them in the same compartment to save space.
Shake the tree to the right 3 times. A pot will fall out of the tree.
Go towards the tree stump.
Click on one of the puffles. They’ll all run away except the black one.
Feed the black puffle a berry. It will go on fire & will follow you around for the rest of the mission.
Go to the left then go towards the log & the bush.
Pick up the ski. Put it in the same compartment as the string. If will make a fishing rod.
Put a berry with the fishing rod for bait.
Go to the right & go back to the tree stump.
Go to the right & go towards the cave.
Go to the right & go towards the river.
Use the fishing rod to catch a fish. Put the fish in your inventory.
Fill the pot with water.
Go to the right & pick up the piece of wood.
Go back to the cave. Click on the bushes in front of the entrance to pull them aside.
Enter the cave & click on one of the rocks.
Go to the new fire place you have made & put the piece of wood in it.
Get your survival guide & click on the fire. You will rip up the book.
Feed the puffle a berry. It will light the fire.
Cook the fish & eat it.
Boil the pot of water to get rid of bacteria) & drink it. You will fall asleep.
You will wake up because of a noise outside. The annoying puffle is gone. Yay!
Go outside & talk to the agent on a jet pack. He will bring you the the Sport Shop.
Talk to G.
Get the medal & the letter from G. Game over
here is a video for mission 2 http://www.youtube.com/watch?v=wJsHmt7HcX4&feature=related

mission 3

Talk to the goofy looking guy.
Talk to him. D’oh! He’s forgotten the combination.
Go to the staff room.
Go to the right… keep going…. there! Now click under the sofa.
Pick up the floppy disk & the paper clip.
Go to the computer.Put the floppy disk in the floppy disk place& press the on button.
Click on my files.
Click on combination_number
I can’t help you here. The combination is different every time you do this mission. But here’s a clue: N stands for North, E stands for East etc.
You can also play a game called Ice_Bricks. Click the paddle to start. There are ten levels. This is just a mini game & has nothing to do with the mission. But it’s a fun game to play! (Thanks Jewls26 for the help.)
Go down stairs & enter the combination.
Go into the vault. You need a key to get into safety deposit boxes. If you know where to find this key, plz tell me.
Click on the money. It’s on the roof.
You will get a phone call. G wants to meet you at HQ.
Look at the video. Then go back to G.
Click on the drawer & pick up the gold key in the top left corner.
Go to the staff room in the gift shop again.
Open the door to the roof with the key.
Open your spy phone & get the spanner.
Open the powa box with the spanner.
Trow the paper clip in the powa box. BANG! There is a piece of white fiber in the gutter. Pick it up.
Go to the valt downstairs.
Click on the money.
Go to HQ & give G the fiber.
Go to the right. Pick up the funny looking torch under the map.
Go to the Town & talk to the crying penguin.
Go into the Night Club & turn on the flash light. If you have night vision goggles use them. They look way cooler!
Go to the secret entrance to the boiler room (it’s one of the speakers).
Find the fuse box & click on it.
Read the instructions at the inside of the fuse box.
I can’t help you here. Just click on the lights it a random order.
When you get the power on you can go into the Night Club & talk to the penguin that was crying.
Go to HQ & talk to G.
Get the medal & a thank you card. Game over
here is a video for mission 3 http://watex.wordpress.com/2007/03/27/case-of-the-missing-coins-secret-agent-guide-3/

mission 4

Talk to G.
Go into the Gadget Room.
Go to the left.
Pick up the Life Preserver Shooter.
Go to the Ski Village.
Pick up the white fur beside the lift.
Go into the Ski Lodge.
Go to the right.
Pick up the Fishing Rod that’s beside the Ice Fishing Game’s door.
Put the Fishing Rod with the Live Preserver Shooter. You have made something! Good for you!
Go to the Sport Shop.
Go to the right.
Click the belt on a winking penguin model.
Go to the Lighthouse.
Go to the right.
Pick up the piece of rope that’s on the boat.
Put that with the Fishing Rod Shooter thing.
Yay! You’ve made a Penguin Rescuer thing!
Go to the Beacon.
Get the Spanner from your Spy Phone.
Unscrew the telescope from the railing.
Put the telescope in your inventory.
Go to the Sport Shop again.
Go into Gary’s Room.
Put the telescope on the tripod near a window in Gary’s Room.
Click the telescope.
Memorise the paths that lead to the penguins.
Go to the Ski Mountain.
Go down Ridge Run.
Go down the paths that you saw in the telescope. Go down the right paths until you get to a broken fence.
Click the Penguin Rescuer on the hole in the fence.
Brake the branch over the right with the Tube.
Pick up the Penguin on the tree first.
Now pick up the penguin on the left.
Now put a penguin back on the tree.
The tree is bent so now you can get to the penguin under the tree.
Pick up the penguin you left on the tree.
Put all three penguins on the edge with the rock on it.
The rock will fall on the sled that the last penguin is stuck in.
Pick up the three penguins on the edge.
Pick up the last penguin that bounced off the sled.
When you rescued all 4 penguins go to the Ski Village.
Talk to the crying brown penguin.
Get the belt you took out of your inventory & click the ski lift.
The belt fixes the ski lift!
The brown penguin is really happy now!
Go to the Ski Hill.
Talk to G.
Give him the white fur.
Get the medal & the Handy Penguin Award. Read the letter (you can’t get the letter because it explodes). Game over
here is a video for mission 4 http://watex.wordpress.com/2007/08/07/mission-4-guide/

mission 5

Talk to G.
Pink fur is stuck in his Furensic Analyzer 3000. (The suitcase beside him.)
Get the comb out of your spy phone & comb the pink fur.
The fur belongs to a pink puffle.
G will now give you a bit of white fur. Put that into the Furensic Analyzer 3000.
On the second scan, Hot Chocolate, Hot Sauce & Jet Pack Fuel will appear.
Go to the Pizza Parlor. Talk to the guy cleaning the floor.
Take a bottle of Hot Sauce & a bottle of Chocolate Sauce.
Talk to the penguin again. He’ll ask you to bring the pizza on the counter to a penguin at the Ski Lodge.
Take the pizza & go to the Ski Lodge.
Go through the Ice Fishing door.
Give the pizza to the penguin fishing.
Go to the Coffee Shop. Talk to the penguin behind the counter.
Look at the drawing he did of the monster.
Talk to him again. Ask him for Hot Chocolate.
The machine is broken. Get your spanner from your spy phone & fix the tube on the right for the milk.
Put the mug under the ‘press for hot chocolate’ button.
Put the Chocolate Sauce into the ‘insert chocolate’ bowl at the top.
Click the switch on the side to turn up the heat.
Click the button that says ‘press for hot chocolate’.
Put the mug into your inventory.
Go back the the Gadget Room. Take the AC 1000.
Go to the Beacon. Go over the launch pad.
Get the AC 1000 and fan the balloon over to you.
Cut the fuel off the balloon with the scissors in your inventory.
Pick up the fuel & go back the the Gadget Room.
Go back to the Furensic Analyzer 3000.
Put the Hot Sauce into the thing beside it.
Then put the Hot Chocolate in.
Then put the Jet Pack Fuel in.
Pick up the glasses on the thing beside the Furensic Analyzer 3000.
Go to the Ski Lodge. Put on the glasses.
Go into the Ice Fishing door again.
Aaaaah! A monster! Go back into the Ski Lodge & pick up the candle on the wall.
Go to the Beach. Pick up the net beside the Lighthouse.
Go to the lighthouse. Pick up the rope on the boat from mission 4.
Put the rope on the net. You’ve made a trap!
Go back to the monster. Put the trap on the tree.
Put a candle on the trap.
A crab will go to get the candle. The crab gets trapped, & the monster runs away.
Pick up the crab & the white fur that the monster left behind.
Go back the G in the Gadget Room.
Talk to G. Give him the crab.
Put the white fur in the Furensic Analyzer 3000.
The monster is a Polar Bear! Talk to G again.
Get the medal & a pizza. Game over.
here is a video for mission 5 http://watex.wordpress.com/2007/11/06/mission-5-secret-of-the-fur-mission-guide/

mission 6

First, talk to G. Then the Crab Translator 3000 will blow up and the crab escapes. Follow the crab through the Gadget Room door, through the HQ door, and through the Sport Shop door. At the Ski Village, you will see the crab get on the Ski Lift and go up the mountain. Talk to the two penguins in the Ski Village if you want to. Go up the mountain. Then you will see the crab jump off the ledge. Follow him. Then there will be a small scene where you and the crab are falling down the mountain. You lose your map during the fall. Anyway, keep following the crab. You end up at a cave door. The crab goes in through the small door, but the big door is locked. Then go right, to the place with the stump. Here, you will find the black puffle, who is hungry. Go left, to the place with the log. Use your scissors to cut down the bag of ‘O’ berries. Put the bag in your inventory. Now go left, to the place with the stump. Give the black puffle a ‘O’ berry. Then the black puffle will be your friend. Now go right, to the place with the cave. Put a ‘O’ berry in front of the small door. The black puffle will go in the small door and unlock the big door for you. Follow the puffle into the cave. When you get inside, a cage will fall on top of you and the black puffle will hide behind a rock. Then, the polar bear will start talking to you. Klutzy, the crab takes your spy phone. Herbert P. Bear, the polar bear tells you how he got to Club Penguin. He tells you about his plan to chop down the Ski Lodge to make a big bonfire. Then when he runs out of firewood from that he says he will chop down other buildings. Then Herbert and Klutzy leave and the black puffle comes out. Then look around the room until you see a cage lift. Put a ‘O’ berry on the lever at the far right of the cage lift. The black puffle jumps on top of the lever and the lever goes down, making water come out of the spout, hitting a pan, forcing the pan to turn right. Put an ‘O’ berry on the left side of the pan. The puffle will jump on the left of the pan forcing the pan to turn left. Then put a ‘O’ berry on the lift thing next to the wheel. Then, the puffle will jump on the lift thing, and the wheel will move making the cage lift up. Gather some of the items around the room. Get the rope, the hook thing, the hot sauce, and the Electro Magnet 3000 blue prints. Now click to go out the door. When the door opens, some snow falls off the roof blocking the doorway. Add the hot sauce to a ‘O’ berry and put it in front of the door. The black puffle will burst into flame and go out the door flying. Then go right, to the place with the stump. Now go left, to the place with the log. Now go left, to the place where you ended up after falling off the mountain. Combine the rope with the hook thing. Now click to go up the mountain. Use the grappling hook you made to go up the mountain. Now go down to the Ski Village, into the Ski Lodge, and out the back door. Here you will see Herbert complaining about being hungry. Go to the Pizza Parlor and get the Seaweed Pizza. (He won’t eat any of the other pizzas.) Now go back to the Ski Lodge. Go through the back door. Click on the pizza in your inventory. Now click on Herbert. He will eat the pizza. While he is eating the pizza, click on the lever below the crab, changing it from green to red. Then when Herbert gets through eating, he will fix the machine and the crab will turn it on. It’s in reverse now so it goes backwards taking Herbert with it. Now the machine will crack the iced over pond and Herbert, Klutzy, and the machine will go into the icy water. They escape the water and go onto the land on the other side of the pond. Then G comes and talks to you. His phone rings and he says its for you. It’s the polar bear. He tells you that this isn’t the end. Now tell G about the polar bear’s cave. Give G the Electro Magnet 3000 blueprints. Then the game ends. Get your medal and your gift.
here is a video for mission 6 http://www.youtube.com/watch?v=mU8rq8a7gVo

hope this helps to you


Last edited by mhd on Thu Apr 24, 2008 8:52 am; edited 2 times in total

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Re: Secret Agent Missions Guides

Post by Bsnail™ on Thu Apr 24, 2008 8:48 am

Your an amazing typer!
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Re: Secret Agent Missions Guides

Post by aaaphil on Thu Apr 24, 2008 8:50 am

good guide it should be sticky
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Ok

Post by Guest on Thu Apr 24, 2008 8:51 am

i don't think that because there is more missions in the future

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Re: Secret Agent Missions Guides

Post by Guest on Thu May 01, 2008 6:00 am

yeah i dont think it should be a stcky beacuse now there is a mission7

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Re: Secret Agent Missions Guides

Post by aaaphil on Thu May 01, 2008 1:16 pm

yea good point but you could always update it
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Re: Secret Agent Missions Guides

Post by Guest on Thu May 01, 2008 1:20 pm

yeah i can but it will say like this "your message is too big"

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Re: Secret Agent Missions Guides

Post by aaaphil on Thu May 01, 2008 1:21 pm

oh yea that true and the good part of saying it separetely is that it do you one more post
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Re: Secret Agent Missions Guides

Post by Guest on Thu May 01, 2008 1:54 pm

yes,that's good part

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Re: Secret Agent Missions Guides

Post by aaaphil on Thu May 01, 2008 1:59 pm

yes but remember you did an awsome job finding all those guide and and putting them togeter
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Re: Secret Agent Missions Guides

Post by Guest on Thu May 01, 2008 2:01 pm

yes,there are the main parts for the others,i mean mission 6 have to be unlocked by completing mission 5 and mission 7 need to be unlocked by completing mission 5 and 6

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Re: Secret Agent Missions Guides

Post by aaaphil on Thu May 01, 2008 2:04 pm

realy I didn't know maby because i all do them when they get out
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